Blizzard has long confessed that Diablo 3 would release "when it's done," but today it's rather disturbingly altered that proclaimation. In a post on the official forums, Diablo 3 Lead Designer Jay Wilson typed that the player-versus-player combat simply weren't living up to Blizzard's standards. Rather than postpone the entire game further, Blizzard has decided to go ahead with its announced launch (date TBD) without the PvP Arena system.
This is a large bombshell to drop on the Diablo community -- while a big part of Diablo's fanbase plays exclusively single-player or co-op, it's largely the PvP aspect that's kept Diablo 2 alive and well in gamers' hearts and mentalities for the past decade. What state must PvP be in for it to have come to this? And what's going on at Blizzard if a developer that's historically proved willing to push its games indefinitely has decided to launch without a major functionality and patch it in later?